TRSE: How To Draw Tutorials:
Posting the Artworks on Internet

    So have you finished some artworks that you want to show off to people out there? The internet is best  place to post your artworks for anyone to look at, and hopefully get any feedback and helpful criticisms. There are some things you need to learn to understand about posting the artworks on the internet.
    Everything over the internet are made up of memory bytes and each byte is a line of 1's and 0's code like 10101010110. Different combinations of 1s and 0s will make different things like how a red color will have a different code from the blue one. Right now, websites and galleries are using the units of Kilobytes (KB) and Megabytes (MB) and Gigabytes (GB).

1 GB = 1000 MB  and 1 MB = 1000 KB and 1 KB = 1000 bytes.

    When you explore the art galleries and website hosts and check on the posting rules, they will specify the memory limits in MB or GBs which are like this question: how much stuff can you put in your assigned place? They will also specify the limit of  Bandwidth which measures the transfer of memory bits over internet like how many visitors that can visit your assigned place.  Exceeding the Bandwidth Limit is like getting too exhausted from hosting too much visitors. The bandwidths cost a great deal of money and electricity, and that's why many website hosts and art galleries tend to set the limits on how much artworks you can post there. If they want to have more visitors or host more artworks, they would have to pay more, and that is why it's best to be most economical (be cheap!) as possible when posting your artworks or running a website.
     Let's say you want to know how big is your artwork in memory size (for Windows that is). Open a window where your artworks are, and highlight an artwork. There should be a number with "KB" on the bottom of the window (see picture below)

    It is important to know the size of your artworks in terms of memory size, because of the fact that many websites out there will specify the memory size limits. For example, I can take in any artworks that do not exceed a total of 1000 KB each time. Why such limit? It's the modems that can handle only so much memory bits at once. The dial-up modems are the slowest and most common type used in the computers, and those are the types anyone need to be aware of (be nice to them!). The cable and satellite connections are lot faster, because they can handle more memory bits at once, but whoever owns those connections tend not to forget that there are still a lot of people with slower modems out there. Just because an artwork shows up instantly with a cable connection won't mean that it will show up that fast in a modem.  That's why it's best to pay attention to the memory sizes of your artworks regardless of what type of connection your computer is using and I recommand keeping any artworks under 100KB. Many visitors have short attention spans, and they don't like to wait for an oversized artwork to fully finish loading.
    When you save an artwork, it's important to be descriptive with the filename for that artwork, so you would know your artworks by just a glance at their filenames, and such filenames will help keep your works well organized by their contents. For exampe, I always name any SailorMoon fanarts as "SMARTJATITLE.jpg" (SM = SailorMoon, ART=FANART, JA=my name intitals, TITLE is the title of an artwork).

Let's move to learn about the tools used to post the artworks on the internet.