TRSE: How To Draw Tutorials:
Tools That May Help Improve your
Drawing Skills.
Basic Tools:
A ruler is which I consider the most important tool
for any drawings. A simple ruler helps make your drawings look more accurate,
symmetrical, and leveled (especially the face). It was very common for
me to see the pictures with lopsided eyes/face as if the artists haven't
used something to keep the faces leveled. The tutorials demonstrate
how a ruler is used in the drawings. The triangles also can be of a big
help too, and an example is that they help make the lines be perfectly
perpendicular ( + ) to each other. As for the pencils and inks, each artist
has different preferences, so try many different pencils/inks until you
find ones that suit you best. It helps to try different medians such
as oil painting, watercoloring, pencil coloring and computer coloring.
An artist performs best when he/she is most comfortable with the use of
a specific medium and specific tools, her/his drawing style preferences,
and at her/his own pace.
There are many different types of papers out there,
and they have different characteristics that can affect the drawing quality.
The newspaper type would be best for practice on pencil sketching. Computer
papers are very smooth, so they're good for inking. Someone threw out a
large box of old printer papers now obsolete due to new printer technology,
but I got that box, and started using all of those old printer papers for
sketching. ^_^
I have found that being familiar with anything science
to be very valuable asset especially when it comes to doing stories. "Bad
science" (misinformation and "flying pigs" stuff) tend to result in lousy
stories (and lousy drawings in several cases too). So it helps to take
few general science classes. For example, if you understand the science
behind the roses, you'll able to draw the roses well. ^_^
A drafting table that can be tilted at various angles
can be useful too. ^_^ Another good tool is the cel method which the animators
used to produce the cels making up the animated shows. It involves tracing
a blank paper over a sketched drawing resulting in a clean drawing. You
can make a box with glass on the top, and put a light inside it (but leave
an wide opening to let the heat out). Tape a blank paper to a pencil sketch,
put it on the glass top, and then, trace what you want to be traced with
ink, resulting in a very clean drawing that can making coloring in any
mediums (pencil coloring, computer coloring, watercoloring, etc.) much
easier, no more hassles of using the eraser. ^_^
Books on Human Anatomy, Fashion and How To Draw
Stuff:
Many advanced/professional artists (including Naoko
Takeuchi) reply on the knowledge of human anatomy to draw the human figures
very well. By being familiar with human anatomy, the artists are able to
make their decisions on their drawing styles and preferences, decide on
exaggerations (like making legs longer), and to draw the characters properly
especially when they're in actions/poses. For example, the muscles under
the skin stretch and thicken as the limbs are moved. The knowledge of human
anatomy also helps the artists understand the limitations of the limbs'
movements. For example, a head cannot turn more than 160 degrees from one
side to other side. So it helps to get your hands on the books on human
anatomy as well as any books on fashion, and How To Draw Figures books.


Mirrors, Pictures and Modeling:
You can use a mirror to observe your own body, and
see how your limbs move, but that could be a problem if you're not a slim
person, and you want to draw the slim characters. Any artists also may
have problems drawing the characters of opposite sex. For example, I'm
a male drawer, so I'm not completely familiar with a female body. But it
can happen that some male drawers would know more about the female body
than female artists do and vera vice. Observing other people, and the books
and magazines containing the pictures of people in various poses can be
of a help, but they do have the limitations.
There are ways an artist can learn a really lot
about the human anatomy. They can figure out and sketch the patterns on
the printed pictures or to study a live model. If you want to draw a character
in a complicated pose, but you couldn't get the pose right, you can
ask for someone to pose for you. For example, Michiru(Michelle) needed
someone to help get her painting of a mermaid look anatomically correct,
so Michiru(Michelle) asks Minako(Mina) to pose for her...

Leonardo De Vinci, both scientist and artist, was
very well known for his human studies using the live (or dead in many cases)
models, and he used a real woman (clothed) as a model to paint his famous
Mona
Lisa painting. Another excellent example is Boris Vallejo, well known
for his extraordinary fantasy themed art pictures, enlisted many different
types of models (including nude ones) to help him produce his artworks.
I'm including the examples of his works:
-A
young woman riding a horse with a dragon in the background.
-A
muscular man guarding wounded woman from the winged enemies.
-The
mermaid and merman (Warning: nudity) (the models must have hung from
the supports)
The pictures are scanned
from some cards given to me by some art-loving guy.
Your Decisions on How to be an Artist:
You as an artist make the choices of how much you
want to learn, how you should draw or not draw, and what type of drawing
style. For example, I hate Hentai/pornography, so I chose not to draw any
Hentai pictures even I'm capable of drawing them, and I don't have any
problems with drawing the SM characters as beautiful nude mermaids, fairies
and spirits (or even humor related nudity scenes) without any sexual tones
(or anything dirty). As mentioned before, you can choose your own drawing
style. For example, I want my drawing style to be similar to the Anime
version of Sailor Moon, but I chose to draw the characters in my own way
by shortening the legs, and adjusting some features. But even, I'm already
working on developing my own style.
The artists have specializations too. You
can choose which to specialize in: comedic art, technical stuff (machines),
landscape, nature, fantasy, and anything else.. Or you can choose to be
more versatile, learning a wide range of specializations, but the downfall
to the versatility is you won't be top-notch in any of the specializations
because of the limited time availability to be allocated to such studies.
Being versatile can be quite advantageous when tacking your own mangas
on your own.
But you'll have to learn the drawing basics before
you start pursuing your preferred specializations.
Now the four most important tools of all.... Brains, Patience, determination and LOTs of practice. If you lack any of those four, it would be very hard for you to become a good artist. Remember, DON'T expect yourself to be a great artist in a short time. It will take time for you to a good artist, and all you need to become a respected artist is be smart, patient, determined, and keep practicing. It took me more than five years to be this good, and I'm still improving. So good luck!!! ^_^