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TRSE: How To Draw Tutorials:
Coordination & "Artist's Blind Eye"

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     It is realized that in order to be a great drawer, one needs to master the basic elements of coordination (some basic geometry stuff!) first. When one starts drawing, the muscles in the hand and arm are not trained to draw at first (it's like you start at Level 01 in any role-playing video games). It's easy for the brain to picture an image, but the muscles in the hand can't see what the brain is seeing, and that is a major problem with the translation of what's in the mind into a paper. That's why it is common for the drawings to not to look excatly like what's in the mind.
     What is needed to be done is to get one's brain to learn to train the muscles in hand and arm, and tell them what sort of lines to draw and where to coordinate the lines. Having proceeded so many guest fanarts for my galleries, I can see so many mistakes made by novice artists, and that is because they have yet to learn to coordinate all of the details on a drawing. Here's the examples of the lack of coordination skills:
    -Disleveled eyes (and in mismatched shapes).
    -The nose placed in a wrong place (too high or too low on the face).
    -The head is too big or too small in respect to the torso.
    -The limbs not properly aligned, positioned or even not of proper lengths.
    -Length over the torso not aligned properly (location of belly button for example).
    -Lack of 3D look.
    -Not getting the hair style right.

    One can learn to work on the coordination by comparing the patterns and "points" over the original picture or a model, and see how they are coordinated with each other. The examples of  patterns & "points" are the basic shapes of elbows, knees, feet, hands, nose, eyes, mouth, etc. If one observe how a nose is coordinated to the eyes and learn from that, one would be able to get the location of nose right in the drawing. Spacing is also important too. For example, how much space does a forehead takes up? How much space between the eyes? By figuring out their coordinations, one can decide on the spacing.

Coordination questions that may help you with your drawing skills:
    -How is nose positioned in respect to the eyes (and how small or big is the nose)?
    -Are the eyes leveled and in their correct sizes & shapes?
    -How close is the mouth to a nose or a chin?
    -When drawing a character in a pose, how are the elbows positioned in respect to the body?
    -How are the feet and knees positioned in respect to each other and the body?
    -How much spacing are there between two points: (Temples, chin to top of head, right eye to left eye, length of legs/arms, knee to foot, hand to elbow, elbow to shoulder, shoulder to shoulder, etc..)?

    "Artists' Blind Eye" is a name I have given to a phenomen that happens to ALL artists out there. That means that when an artist shows off a picture that seemed perfect to the artist, but the people notice the flaws that are not obvious to the artist. Here's the examples which are always better than just technical blah blah. ^_^
    -Someone pointed out that the heads in my drawings are too small in respect to the torsos, but I couldn't see that because my drawings seemed fine to me.
    -I had suggested to one artist to lower the nose in the drawings, but that artist hadn't changed the position of the nose because it looked fine to that artist. Their noses sure looked like pigs to me...
    -There is one picture that looked very ugly to us, but it looked very pretty to whoever drew that picture.
    -Michaelugelo 's "David" sculpture has oversized hands, and Michaelugelo wasn't aware of that!

    However, there are some cases where some artists may have made some differences on purpose as in case of "Chibizing/Deforming" and all of those intended exaggerations. For example, I don't like "deer legs" so I had the legs be shortened close to the natural length, and I had had some people saying that the legs are too short even the legs I drew are bit longer than natural.
    Any artists can master the basics of coordination, and learn to reduce their "Artists' Blind Eye".  All they need is to get their brains be aware and critical of what are they drawing. It always take time to improve your drawing skills, so the patience is essential (Determination, Patience, Knowledge and Never Stop Trying!). But if any major improvements haven't been made over time (give a year), one may be not training the muscles in the hand or using the brains properly..... Think in pictures, not words as if you would run a movie in your head.
    If anyone have read my fanfic mangas, they can see how my drawing and coordination skills have improved over time. It was funny that when I first completed my Sailor Mercury: Beryl's Curse , it looked great to me. But more than a year later when I completed, and compared the Tuxedo Mask: Spirit of the Moon with the Sailor Mercury: Beryl's Curse, I saw all of those big differences I haven't noticed before... The "Artists' Blind Eye" is natural and because of wide variety of points of views, it's almost impossible to overcome that (one of reasons why there are no such thing as "Perfectionism"). So just do your best to avoid any mistakes you don't want to make. ^_^

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